Loading Button
Async action button that morphs through pending (spinner), success (green check) and error (red cross) states, then resets; all labels share one grid cell so the width never jumps.
minimal/ui/loading-buttonSource
"use client";
import { useState, type ButtonHTMLAttributes, type ReactNode } from "react";
import { Check, Loader2, X } from "lucide-react";
import { cn } from "@/lib/utils";
export interface LoadingButtonProps extends Omit<ButtonHTMLAttributes<HTMLButtonElement>, "onClick" | "children"> {
children?: ReactNode;
/** Async action. Resolve = success state, reject = error state. */
onClick?: () => Promise<unknown> | void;
variant?: "primary" | "secondary" | "danger";
size?: "sm" | "md";
successLabel?: string;
errorLabel?: string;
/** ms before returning to idle after success/error. */
resetAfter?: number;
}
const VARIANTS = {
primary: "bg-da-primary text-da-primary-fg hover:bg-da-primary/90",
secondary: "da-stroke bg-da-surface text-da-surface-fg hover:bg-da-muted",
danger: "bg-da-danger text-da-danger-fg hover:bg-da-danger/90",
} as const;
/** Button that runs an async action and morphs through pending → success / error states, keeping its width stable. */
export function LoadingButton({
children = "Deploy to production",
onClick,
variant = "primary",
size = "md",
successLabel = "Done",
errorLabel = "Failed — retry",
resetAfter = 1800,
className,
disabled,
...rest
}: LoadingButtonProps) {
const [state, setState] = useState<"idle" | "pending" | "success" | "error">("idle");
const run = async () => {
if (state === "pending") return;
setState("pending");
try {
await onClick?.();
setState("success");
} catch {
setState("error");
}
window.setTimeout(() => setState("idle"), resetAfter);
};
return (
<button
type="button"
{...rest}
disabled={disabled}
aria-busy={state === "pending"}
onClick={run}
className={cn(
"da-focus da-transition relative inline-grid items-center justify-items-center rounded-da-md font-medium shadow-da-sm disabled:pointer-events-none disabled:opacity-50",
size === "sm" ? "h-8 px-3 text-[13px]" : "h-9 px-4 text-sm",
state === "success" ? "bg-da-success text-da-success-fg" : state === "error" ? VARIANTS.danger : VARIANTS[variant],
className,
)}
>
{/* Every label is stacked in the same grid cell so the width never jumps. */}
<span className={cn("col-start-1 row-start-1 da-transition", state !== "idle" && "invisible")}>{children}</span>
<span aria-hidden className={cn("col-start-1 row-start-1 inline-flex items-center gap-1.5", state !== "pending" && "invisible")}>
<Loader2 className="size-4 animate-spin motion-reduce:animate-none" /> Working…
</span>
<span className={cn("col-start-1 row-start-1 inline-flex items-center gap-1.5", state !== "success" && "invisible")}>
<Check aria-hidden className="size-4" /> {successLabel}
</span>
<span className={cn("col-start-1 row-start-1 inline-flex items-center gap-1.5", state !== "error" && "invisible")}>
<X aria-hidden className="size-4" /> {errorLabel}
</span>
<span role="status" className="sr-only">
{state === "pending" ? "Working" : state === "success" ? successLabel : state === "error" ? errorLabel : ""}
</span>
</button>
);
}
export default LoadingButton;
modules/minimal/ui/loading-button/index.tsx
Props
| Prop | Type | Default | Description |
|---|---|---|---|
| children | ReactNode | — | Idle label. |
| onClick | () => Promise<unknown> | void | — | Action; reject to show the error state. |
| variant | "primary" | "secondary" | "danger" | "primary" | Style. |
| size | "sm" | "md" | "md" | Height. |
| successLabel / errorLabel | string | — | State labels. |
| resetAfter | number | 1800 | ms before returning to idle. |
| ...button props | ButtonHTMLAttributes | — | Forwarded. |
Other button variants in Minimal
Button
Compact button with 6 variants (indigo primary with inner highlight, ink secondary, outline, ghost, danger, link), 4 sizes, icons, keyboard-shortcut hint, loading state and link mode.
Shortcut Button
Button displaying its keyboard shortcut as keycaps; pressing the shortcut anywhere on the page clicks it (ignored while typing in a field). Primary, secondary and ghost styles.
Toggle Group
Single-choice segmented toolbar on a muted track with a raised active segment (Radix ToggleGroup): text, icon-only or mixed options, two sizes, controlled or uncontrolled.
Button in other art directions
Button
Pressable button with 6 variants (primary, secondary, ink, outline, ghost, danger), 4 sizes, icons, loading state and link mode (href). Hard shadow collapses on hover/press.
Copy Button
Code field with an attached yellow copy button that flips to green 'Copied' with a check; optional secret masking for API keys and custom display text for commands.
Segmented Control
Ruled segmented control for mutually exclusive options: mono uppercase segments split by strokes, ink selected segment, yellow hover. Controlled or uncontrolled, typed values.
Split Button
Yellow primary action glued to a chevron trigger that opens a ruled dropdown of secondary actions with descriptions (Radix DropdownMenu). Both halves flip to ink on hover.
Button
Pill button with 5 variants (primary→accent gradient, frosted glass, solid ink, ghost, danger), 4 sizes, icons, loading state and link mode. Lifts on hover with a slight overshoot.
Icon Button
Round frosted icon button with a tooltip; optional toggle mode (aria-pressed) that swaps the icon and fills with the gradient or danger color — ideal for call controls.
Record Button
Record toggle pill: red dot inside a soft halo that morphs into a stop square with a pulsing ring and a running mm:ss timer while recording.
Shine Button
Gradient pill button with a glossy top highlight and a bright light sweep crossing it on hover or keyboard focus (CSS only); renders an anchor when href is set. Two sizes.
Arrow Link
Text link with an ↗ that nudges up-right on hover and an ink underline that wipes in from the left; optional mono index prefix; scales from inline to display size.
Button
Square monochrome button: ink primary, outlined (inverts on hover), ghost and underline (signal-colored underline) variants; three sizes and an optional trailing glyph.
Icon Button
Square icon-only button with a hairline border (darkens on hover), ghost or solid ink variant; required label for aria-label and title.
Text Toggle
Typographic toggle: options are plain mono words separated by slashes; the active one is ink with a signal underline, others muted — radio semantics with arrow keys.
Button
Corporate button: 6px radius, five variants (blue primary, bordered white secondary, ghost, danger, link), three sizes, leading/trailing icons.
Button Group
Attached segmented button group with shared borders (radio semantics) — for period pickers and view switchers. Selected segment gets a surface-2 fill and bold label.
Icon Button
Square icon-only button (secondary, ghost, primary, danger) with required aria-label, title tooltip and optional count/dot badge.
Loading Button
Async action button: idle → spinner + “Processing…” (aria-busy, width locked) → green check “Sent” for 2s → idle. Default simulates a 1.4s payment run.
Arrow Button
Link-button with a round arrow badge at its end: on hover the badge grows and the arrow turns from ↗ to →, a signature call-to-action for the DA.
Button
Soft pill button: sage primary, sage-tint soft, terracotta clay, outlined ink and ghost variants; three sizes, icons, gentle hover.
Icon Button
Round icon-only button in soft sage, sage, cream (with shadow) or ghost; required label used for aria-label and title.
Segmented
Pill segmented control on a sand track: the selected pill is cream with a soft shadow and slides with a sliding indicator; radio semantics with arrow keys.
Button
Friendly pill button: six variants (periwinkle primary, soft lavender, outline, ghost, danger, ink), three sizes, left/right icons, loading spinner and link mode, with a tiny bounce on hover.
Fab
Floating action button: a big round periwinkle “+” that rotates into “×” and fans out labelled pastel speed-dial actions with a staggered bounce; closes on Escape or outside click.
Icon Button
Round pastel icon button in six tones (neutral, peach, mint, lavender, butter, primary) and three sizes, with optional red counter bubble and a springy press.
Toggle Chips
Row of pill toggle chips with emoji; selected chips fill periwinkle and show a popping check. Multiple or single selection, controlled or not.